← Projects

Industry collaboration / 2022.06 – 2022.12

Soundinity

AI-generated ambient sounds for Unity

My role: Team Lead

AudioAIInteraction Design
01

Concept

Soundinity explores generating sound effects on demand and composing them in Unity by material, effect, layer and intensity.

02

My role

Led a six-person team, and handled project management and service design. The industry partner was Wavedeck, a Korean AI voice and audio startup.

03

Program and recognition

Developed through DNA-HERO (Data, Network, AI Industry-Academia Cooperation Project), advised by Jong Hwan Ko. The team received 1st Prize in 2022.

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